I’m Daniel Trevenna, a digital designer specialising in website design, with a keen eye for details and usability. I have worked in the design industry for almost 15 years, seeing lots of trends come and go and technologies change and evolve, so I understand the need for impactful and interesting design.
Over the years, my skills have developed to not only lie in website design but also app design, print design, video editing and 3D modelling.
UI/UX Designer at ICRTouch
January 2020 – Current
Working closely with the development team at ICRTouch, my role involves working on UI design and the UX of all ICRTouch software products.
Self-employed Digital Designer
October 2012 – Current
With years of industry experience, I have worked with various clients from new businesses to high profile companies and offer a range of skills that include web, app and print design.
Digital Marketing Executive at Visit Isle of Wight
February 2018 – January 2020
My role involved working on the design of all Visit Isle of Wight online assets, as well as assisting the Brand Manager. Responsibilities included the maintenance of the Visit Isle of Wight website, gathering website visitor statistics and maintaining brand consistency.
Head of Design at Social Heroes
December 2015 – July 2016
As Head of Design, I created all sorts of design for web and print for Social Heroes – a multi-faceted digital marketing agency, specialising in Marketing, Design, PPC and PR.
Digital Design Lead at Liz Earle
February 2014 – November 2014
My role involved the design and creation of brand focused online materials, including four-weekly newsletters and advertisements, for a wide range of territories.
Responsibilities included constantly working to tight deadlines, supervision and support of an assistant designer, maintaining consistency of the brand while keeping it fresh and communicating across departments.
Senior Interactive Designer at Redberry Digital Ltd
July 2007 – August 2012
I was initially taken on board as a freelancer for a single project and become a permanent member of the design team after three months, playing an integral role in the companies development.
My role evolved to take on a wider variety of work and responsibility, working closely with a broad range of clients and occasionally taking on consultative roles. Providing clear design solutions to communicate effectively whilst remaining sympathetic to the demands of the brief.
As the team was small, the ability to take on a variety of tasks and switch roles was essential.